Pay Anywhere. There are no paylines. Land 8 or more matching symbols anywhere on the 6×5 grid to win — position doesn't matter.
Tumble. Winning symbols are removed, the rest fall down and new symbols drop in from above. Tumbling repeats while new wins keep forming, so one paid spin can chain into many wins.
Multiplier Orbs. Sebastian throws glowing orbs worth 2,3,4,5,6,8,10,25,50,100,250 or 500×. Several can land in one spin and they combine (e.g. 50 + 100 + 25 = 175×).
Free Spins. Land 4+ scatters (the lightning medallion) to win 15 free spins. During the feature every orb value is saved and stacks into a Total Multiplier that applies to every win — the more orbs, the bigger it grows. 3+ scatters during the feature add +5 spins.
Double Chance (Ante). Pay +25% per spin to roughly double your chance of triggering Free Spins. Buy Free Spins for 100× your stake jumps straight into the feature.
High volatility means long quiet stretches punctuated by rare, big bonus rounds — most of the value is in the Free Spins feature.
Every spin's outcome is generated from HMAC-SHA256(server seed, client seed : nonce : cursor). The SHA-256 hash of the server seed is shown before you play, so outcomes can't be altered afterwards. Press New Seed to reveal the current server seed and commit a fresh one — you can then re-derive any past spin and check it against the old hash.
Sounds are configured in code — set a .ogg file path in
audio.js → SOUND_FILES. The Sebastian image is fixed at
assets/sebastian.png.